A downloadable tool

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A modular, production-ready 2D game framework for Godot 4, built by Pixel Pilgrim Studios.

Wayfarer gives you everything you need to start shipping clean, cross-platform 2D games with:

  • Scene transitions, splash screen, and menu flow
  • Audio manager + volume controls
  • Localization system (with language editor!)
  • Developer console + runtime commands
  • Touch controls for mobile
  • Pause menu + options
  •  Command line flags (like `--skip-splash`)
  • Full source code, MIT-licensed


What You Get

  • Full Godot 4.4+ project structure
  • Ready-to-use scenes for menus, pause, settings, credits, etc.
  • Player controller + sample level
  • Dev tools you can reuse in any project
  • Wayfarer Framework splash screen (required unless licensed)   

What's Next?

  • Add your own player, enemies, level loader, or save system
  • Use Wayfarer as a base for your next jam or release
  • Or just dig into the code and learn from how it works!  

 Built With

  • Godot Engine 4.x 
  • Kenney 1-bit UI Pack (CC0)
  • Original code by Abraham Cuenca / Pixel Pilgrim Studios
  • MIT License included in download

Questions?

Email: info@pixelpilgrimstudios.com

Support This Work

If Wayfarer saves you time or helps you ship your games,  consider starring the project on Github! 
https://github.com/pixelpilgrimstudios/wayfarer-framework


Published 1 day ago
StatusReleased
CategoryTool
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorPixel Pilgrim Studios
Tags2D, Godot, No AI, Open Source, sourcecode

Download

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Click download now to get access to the following files:

wayfarer-framework-1.0.2.zip 1.6 MB

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